A downloadable game for Windows
A short, experimental "thing" originally aimed towards the Leap Motion controller or an interactive screen, Bright Eyes focuses on replicating "sensation" on an interactive medium (inspired by Charles Saatchi's "Sensation" collection first exhibited at The Royal Academy of Arts in London, 1997) and tests our sensitivity (or lack of) to violence/disturbing images when in the bounds of a typical gaming set-up.
Just hold the right arrow down to move, really. You can crouch using the down arrow but for the moment, this feature is unnecessary and may be used later to add more interactivity.
Garling Wu, Mikael Gustafsson